6693307429 | Motion Equation
(constant acceleration)
Only velocity and acceleration | *speed up or slow down
*acceleration is how quickly velocity changes |  | 0 |
6693307430 | Motion Equation
(constant acceleration)
no final velocity given | *speed up or slow down
*most often used for projectile motion |  | 1 |
6693307431 | Motion Equation
(constant acceleration)
no time given | *speed up or slow down
m/s
m
m/s/s |  | 2 |
6693307432 | Motion Equation
(constant acceleration)
no acceleration given | *speed up or slow down
meters
m/s
seconds |  | 3 |
6693307433 | Newton's Second Law | *vector addition
*right-left=ma
or
up-down=ma
***one of the above equations acceleration=0
*****watch direction for a*****
*mass is measured in kg |  | 4 |
6693307434 | Newton's 3 Laws | 3rd law means forces are equal and opposite |  | 5 |
6693307435 | Weight | *depends on location and planet
* Force is weight measured in Newtons
*mass is m measured in kg
*g is acceleration due to gravity (9.8 for Earth) |  | 6 |
6693307436 | Force of static Friction | *from freebody diagram
*Normal comes from up-down=ma equation
*Newtons
*coefficient is unitless |  | 7 |
6693307437 | Force of kinetic friction | *depends on materials and normal force acting on object
*Normal comes from up-down=ma equation
*Newtons
*coefficient is unitless |  | 8 |
6693307438 | Work | *carrying a book across a room is not work
*to do work the force must be parallel to displacement
*friction does negative work
Joules |  | 9 |
6693307439 | Work-Energy Theorem | *Work is the change of kinetic energy
*object speeding up or slowing down
*option to Newton's 2nd Law approach
Joules |  | 10 |
6693307440 | Hooke's Law
(springs) | F= force stretching or compressing a spring(N)
k= spring constant/force constant (N/m)
x= how much spring is stretched or compressed (m)
*F=ma |  | 11 |
6693307441 | Elastic Potential Energy for a spring | U= potential energy (Joules)
k= spring constant / force constant (N/m)
x= how much spring is stretched or compressed (m)
*Use in conservation of energy U+K=U+K |  | 12 |
6693307442 | Gravitational Potential Energy | U= potential energy (Joules)
m= mass (kg)
g=acceleration due to gravity (-9.8 Earth)
y= vertical position from bottom (not ground)
*swinging objects
*roller coasters
*used in conservation of energy U+K=U+K |  | 13 |
6693307443 | Conservation of Mechanical energy | *one object
*use for swinging objects, springs, roller coasters
*potential loss is kinetic gained |  | 14 |
6693307444 | conservation of energy with friction | Object moving with friction
*energy at one time = energy at later time + work done by friction
U+K=U+K+W |  | 15 |
6693307445 | Power | rate of energy change
Watts |  | 16 |
6693307446 | energy from power | Energy= power * time
Joules |  | 17 |
6693307447 | radial/ centripetal acceleration | change direction acceleration
m/s/s |  | 18 |
6693307448 | total acceleration | no angular acceleration
m/s/s
*object speeding up/slowing down and turning |  | 19 |
6693307449 | linear/tangential velocity for circular motion | T is period= time for one complete circle
x=vt where x is circumference
m/s |  | 20 |
6693307450 | conversion for linear and angular velocity | v=velocity (m/s)
w=angular velocity (rad/s)
r= radius (m) |  | 21 |
6693307451 | conversion for linear and angular acceleration | a= acceleration m/s/s
alpha= angular acceleration rad/s/s
r= radius (m) |  | 22 |
6693307452 | angular momentum
(something going in a circle like a spinning ice skater) | L= angular momentum kgm^2/s
I= rotational inertia kgm^2
w=angular velocity rad/s
*when ice skater brings arms in I decreases which increases w |  | 23 |
6693307453 | net torque for system | torque (Nm)
I= rotational inertia (kgm^2)
angular acceleration (rad/s/s)
*object like a see saw speeding up or slowing down but going in a circle |  | 24 |
6693307454 | Rotational Kinetic energy | *object turning like a spinning wheel
K= kinetic energy (joules)
I= rotational inertia (kgm^2)
w= angular velocity (rad/s) |  | 25 |
6693307455 | Universal Gravitational Potential Energy | object with a planet
U= potential energy (Joules)
G=6.67x10^-11
r=distance center to center (m)
m=mass (kg) |  | 26 |
6693307456 | acceleration due to gravity | g= m/s/s acceleration due to gravity
M = Mass of planet (kg)
r = distance from the center of the plant to object location (m) |  | 27 |
6693307457 | position as a function of time for simple harmonic motion (mass on spring) | RADIAN MODE
x=position (meters)
A= amplitude (meters)
f=frequency (Hz) |  | 28 |
6693307458 | angular frequency for mass on spring | w = angular frequency (rad/s)
k=spring/force constant (N/m)
m= mass (kg) |  | 29 |
6693307459 | frequency for simple harmonic motion | f=frequency (Hz)
T=period (s)
w=angular frequency (rad/s)
*use parenthesis in calculator |  | 30 |
6693307460 | Period of a mass on a spring | *doesn't change if you go to a different planet
*period is time for one complete cycle
*use parenthesis in calculator
T= period (s)
m= mass (kg)
k= spring/force constant (N/m) |  | 31 |
6693307461 | Period of an simple pendulum | *depends on planet/ location
*period is time for one complete cycle (s)
*L is length of string (m)
*g is 9.8 for Earth |  | 32 |
6693307462 | momentum | vector!
Watch sign for VELOCITY |  | 33 |
6693307463 | impulse | vector!
change of direction means double the impulse
WATCH SIGN for VELOCITY |  | 34 |
6693307464 | kinetic energy | scalar, never negative
if you are moving you have kinetic energy |  | 35 |
6693307465 | constant angular velocity | w= angular velocity (rad/s)
angular displacement (rad) |  | 36 |
6693307466 | universal law of gravitation | F = force (equal and opposite on masses)
G=6.67x10^-11
m = mass (kg)
r = distance center to center (m)
Force = mg or ma or mv^2/r |  | 37 |
6693307467 | Coulomb's Law
(force between charges) | F= force equal and opposite on charges (N)
k=9x10^9
q=charge (C)
r = distance center to center
*opposite signs attract
*like signs repel |  | 38 |
6693307468 | current | *direction is from positive side of battery towards negative sign of battery
I= current (Amps)
q= charge (C)
t = time
*flow of charge through a cross sectional area of wire
*equal in series (one pipe=one current) |  | 39 |
6693307469 | resistance | R= resistance (ohms)
resistivity (ohm meters)
L=length (m)
A= cross-sectional area (circle for wires) (m^2)
*Longer the wire the more the resistance
*the greater the area the smaller the resistance |  | 40 |
6693307470 | power | rate of energy dissipated by resistor
or rate of energy converted by battery
*P= power (watts)
*I= current (amps)
*V= electric potential difference (volts) |  | 41 |
6712577435 | Voltage | The ratio of energy gained or lost per unit charge
Ue/q | | 42 |
6693307471 | resistors in series | longer means increased resistance
*one path/ one pipe/ one
*current is equal
*voltage adds up |  | 43 |
6693307472 | resistors in parallel | *multiple paths/ more pipes/two finger rule
*voltage is equal
*current adds up |  | 44 |
6693307473 | adding resistors in series and parallel | |  | 45 |
6693307474 | wave speed | v= wave speed (m/s)
f=frequency (Hz)
wavelength (m)
*deceiving equation , wave speed only depends on medium |  | 46 |
6693307475 | slope of a position vs time graph | v=x/t velocity | | 47 |
6693307476 | slope of a velocity vs time graph | a= change of v/time acceleration | | 48 |
6693307477 | area of a velocity vs time graph | x=vt displacement | | 49 |
6693307478 | slope of a force vs acceleration graph | m=F/a mass | | 50 |
6693307479 | area of a force vs time graph | Ft= impulse= change of momentum | | 51 |
6693307480 | area of a force vs displacement graph | Fx=work= change of kinetic energy | | 52 |
6693307481 | slope of a force vs stretch graph | k=F/x spring constant or force constant | | 53 |
6693307482 | force of friction | another force for freebody
Normal comes from freebody |  | 54 |
6693307483 | Newton's 2nd Law Practice | split tension
Fcos (angle)- f =ma
N +Fsin(angle)-mg=0 |  | 55 |
6693307484 | conservation of momentum | use for collisions
momentum before + momentum before = momentum after +momentum after |  | 56 |
6693307485 | Elastic collisions | *conserve momentum and kinetic energy
*magnetic bumpers with carts |  | 57 |
6693307486 | Inelastic collisions | *This is what you assume unless told otherwise
*conserve momentum not kinetic energy
*objects do not have to stick together |  | 58 |
6693307487 | completely inelastic collisions | *conserve momentum only
*objects stick together
*Velcro with carts |  | 59 |
6693307488 | angular displacement | radians
rad/s
rad/s/s |  | 60 |
6693307489 | speeding up/slowing down
angular velocity | rad/s
rad/s/s |  | 61 |
6693307490 | torque (twisting force) | *See Saw/ levers
*demo with trying to hold up bar with hanging masses
torque (Nm)
r is distance from pivot point to force (m)
force must be perpendicular (N) |  | 62 |
6693307491 | change of angular momentum | change of angular momentum (kgm^2/s)
torque (Nm)
time (s)
*if there is a torque object speeds up or slows down which changes its angular momentum |  | 63 |
6693307492 | horizontal projectile motion | initial velocity = zero
a=-9.8
displacement is negative | | 64 |
6693307493 | projectile motion at an angle | *split initial velocity into sin and cos
*vsin is for vertical constant acceleration equations
*vcos is for horizontal constant velocity equation x=vt | | 65 |
6693307494 | density | density (kg/m^3)
mass (kg)
Volume (m^3) |  | 66 |
6693307495 | period | period is time for one complete cycle/circle
w= angular velocity/frequency (rad/s)
f= frequency (Hz) |  | 67 |
6693307496 | Ohm's Law | I= current (A)....flow
V= electric potential difference (Volts)....push
R= resistance (ohm's law)... fight
*the more the push the more the flow
* the more the fight, the less the flow |  | 68 |
6693307497 | slope of a voltage vs resistance graph | current | | 69 |
6693307498 | slope | divide axis and find equation for meaning | | 70 |
6693307499 | area | *multiply axis for meaning
*area under x-axis is negative
*shading is from the x-axis up and from the x-axis down |  | 71 |
6693307500 | Newton's 2nd Law - Pulley System | up-down=ma
T-W=ma
T-.9(9.8)=.9a
T-.6(9.8)=.6(-a) |  | 72 |
6693307501 | Newton's 2nd law- incline plane | N-mgcos(angle)=0
T-mgsin(angle)=ma
T-mg=m(-a) |  | 73 |
6693307502 | Newton's 2nd law Vertical Circular Motion | N-mg=mv^2/r |  | 74 |
6693307503 | projectile motion | *force = weight (down whole time)
*acceleration (down -9.8 m/s/s)
*horizontal motion constant velocity x=vt
*at P only horizontal velocity
*at P vertical velocity is negative |  | 75 |
6693307504 | Newton's 2nd law -modified atwood | N-mg=0
T=4a
T-2g=2(-a) |  | 76 |
6693307505 | Freebody for incline plane | only C and E correct
C is at rest or moving down incline
E is being accelerated up incline |  | 77 |
6693307506 | Sound | compressional / longitudinal wave
*fastest in solids
*cannot go through a vaccuum | | 78 |
6693307507 | conservation of angular momentum | |  | 79 |
6693307508 | torque | |  | 80 |
6693307509 | Coulomb's Law | |  | 81 |
6693307510 | Hooke's Law | |  | 82 |
6693307511 | Ohm's law visual | |  | 83 |
6693307512 | centripetal force | *Net force towards center of circle
Moon around earth it is gravity
car going around curve friction |  | 84 |
6693307513 | no centripetal force | no centripetal force object moves straight... no longer turns |  | 85 |
6693314291 | Fraction of a wavelength that resonates an open pipe or string | 1/2, 1, 3/2, 2 ......... | | 86 |
6693317243 | Fraction of a wavelength that resonates a closed pipe | 1/4, 3/4, 5/4, ......... | | 87 |
6693328697 | Fundamental Frequency of an open pipe or string | f = v/2L | | 88 |
6693345530 | Fundamental Frequency of a closed pipe | f = v/4L | | 89 |